![]() ![]() What you have to do is to place as many objects you need on the ground. If you try to stack another item onto two stacked stackable objects, the third one won't stick. Stackable objects can only be placed on top of each other once. ![]() If the objects are not the square, boring OMSPs, but instead stackable deco objects, it gets trickier. Grab the OMSP, and place it so it looks like the the deco object is placed on the organ. Then, if the OMSP comes with an invisble recolor, use the designer tool to choose the invisble recolor. You place the OMSP, then put a deco object on top (not all deco objects will be placeable on all OMSPs, but most single-tile objects are). You need both the cheats (moveobjects and snapobjects) for them to be any useful. I may have read the post wrong the first time. So check the place you downloaded and any text files bundled with the download for further explanation and if none are forthcoming, start experimenting. Finding the right set for the job you want can be difficult, but again, the creator should have explained the use and possibly even supplied a link to a set the organ was designed with. OMSPs come at various heights, and some are even adjustable. You place the object you want to stack on the OMSP, place it where you want it using move_objects and if necessary a placement cheat like snapobjectstogrid false, which will allow you to place the OMSP anywhere on a tile, then use the recolor tool to turn the OMSP invisible. ![]() You might, for instance, want to place some deco clutter on a kitchen counter, and still have that counter's slot useable for food preparation. An OMSP is a surface object that's designed to blend in, so that you can stack objects which have no slots or which have slots you want to leave free. Again, this should have been explained by the creator. If it wasn't constructed like that, you'll need OMSPs. Basically, however, with the cheat off, you place one piece on top of another piece and then use the "m" key to shift it from slot to slot until it's where it belongs. If this is what was done, it should be explained in the place you downloaded it or in a readme file packaged with it. If the organ is designed to be put together with this piece on top of that piece, the creator may have given one or more of the pieces slots, in which case you don't need the move objects cheat, as those pieces will act as shelves for the other pieces. Then you can place the rotator object on a different OMSP. Hover the object or sim over the rotator, use "m" to rotate, and place the object or sim on the rotator when you're happy with the angle. ![]() If you want the shiftable and angled ones (work best if you have Apartment Life installed), they're here: (more heights) (shiftable/angled)Īnd if rotating 45 degrees is not enough for horizontal angling, there's a 5 degree rotator here: - works for sims and objects, and can be combined with the OMSPs above. These can be paired with the cheats to let you place most objects anywhere you want, and on different angles.Ī lot of different OMSPs can be found here: If you also want to place several objects on counters, tables, and elsewhere, you need to use OMSPs. "boolProp allow45DegreeAngleOfRotation true" will let you angle objects in a 45 degree angle (use >< or. "Boolprop snapobjectstogrid false" together with "Moveobjects on" will let you place objects pretty much anywhere on a horizontal plane. ![]()
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